XRTK / com.xrtk.wmr

The Windows Mixed Reality platform components for the XRTK

Home Page:https://github.com/XRTK/XRTK-Core

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Duplicate pointers per controller

FejZa opened this issue · comments

Describe the bug

Each active controller when using a WMR headset gets two pointers in space, where one is rotated around 45 on the x axis. Only one of the pointers is actually working and triggering focus etc.

To Reproduce

  • Create a Unity project
  • Import XRTK and WMR extension
  • Setup scene for XRTK
  • Switch platform to UWP
  • Hit play in the editor
  • Observe the issue

Expected behavior

Same behaviour as with e.g. standalone VR. Only one pointer per controller.

Screenshots

If applicable, add screenshots to help explain your problem.

Information(please complete the following information):

  • XRTK development branch
  • Unity 2019.1.7f1

Closed since it's not only WMR related. Will create an issue in the core repo.

@FejZa btw you can actually transfer issues from one repo to the next.

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