glTF Asset Features
StephenHodgson opened this issue · comments
glTF
Unity glTF 2.0 serialization using UnityEditor.JsonUtility
.
- Import Asset
- Import asset at runtime
- Custom asset importer for editor
- .gltf file extension
- .glb file extension
- Json string
- Construct GameObject from GltfObject Data
- Apply texture to GameObject
- Apply PBR Settings to material
- Use the XRTK Standard Shader
- Asynchronous texture loading
- Import skins
- Import Animations
- Import Cameras
- Apply extension properties to imported asset
- Export Asset
- Export asset at runtime
- Export asset from editor
- .gltf file extension
- .glb file extension
I kinda want to remove this and just provide an interface for access so that devs can pick and choose their own gltf provider