Wisp80 / get-coding-book-2

Lessons from the book "Get Coding 2" completed by me

Repository from Github https://github.comWisp80/get-coding-book-2Repository from Github https://github.comWisp80/get-coding-book-2

Completed lessons from the book "Get Coding 2"

CHAPTER 01:

  • Lesson 01 A tic-tac-toe game (the book's version). JavaScript code: ternary operators, for
  • Lesson 02 A tic-tac-toe game (my version): completely reworked UI, UI themes

CHAPTER 02:

  • Lesson 01 JavaScript code: canvas, canvas.getContext, ctx.fillStyle, ctx.fillRect, ctx.clearRect
  • Lesson 02 A snake game (the book's version)
  • Lesson 03 A snake game (my version): completely reworked UI, difficulties, maps

CHAPTER 03:

  • Lesson 01 A table tennis game (the book's version). JavaScript code: function constructors, objects, arrays, Math.abs(), addEventListener(), ctx.beginPath(), ctx.arc(), ctx.fill(), setTimeout(), clearTimeout()
  • Lesson 02 A table tennis game (my version): completely reworked UI, heavily improved AI, AI difficulties, players modes, game modes, UI themes, ball count option, audio
  • Lesson 03 A table tennis game (my version): decomposition of JavaScript code into multiple files

CHAPTER 04:

  • Lesson 01 A runner game (the book's version). JavaScript code: const, Math.floor(), Math.random(), push(), splice(), ctx.font(), ctx.fillText(), new Image()
  • Lesson 02 A runner game (the book's version) with comments
  • Lesson 03 A runner game (my version): completely reworked UI and collision, audio, pits

CHAPTER 05:

  • Lesson 01 A platformer game with two canvases (the book's version). JavaScript code: window.onload(), play(), setAttribute()
  • Lesson 02 A platformer game with two canvases (the book's version) refactored
  • Lesson 03 A platformer game with two canvases (my version): heavily improved collision, jumping enemies

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Lessons from the book "Get Coding 2" completed by me


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Language:JavaScript 72.7%Language:HTML 23.1%Language:CSS 4.2%