Vault-Overseers / nuclear-14

Multiplayer survival role-playing game set in a post-nuclear apocalyptic world

Home Page:https://nuclear14.com

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TODO compendium

Peptide90 opened this issue · comments

Description

A list of TODOs both from PRs and from code comments.

This is stuff left out of an original PR due to time, complexity or lacking other features and have been made "TODO" in order to get the PR out and not feature creep and delay PRs.

  • PR 55 - Unused chem sprites that need entities made up for. berserkpowder, bitterdrink, healingpowder, healingpoultice, hydra, traumapack, mourningpoultice
  • Add more drug effects to chems plus addiction.
  • PR 61 - Add fusion generator ambient sound and visualiser for fusion core / power. Fusion core should be removable.
  • PR 29 - Crafting based cooking, more anti-rad products like charcoal, medical crafting (mortar / pestil stuff), more vendors. Mob butchering and hides.
  • Black barrels to be filled with a waste or random reagent.
  • Yellow barrels to be filled with radioactive waste reagent.
  • Radioactive puddles to be used along side barrels.
  • Possibly change barrels to use a reagent appearance visualiser layer instead of hard coloring.
  • Generators need to make use of their other states, require fuel where necessary and be able to be turned off.
  • Roulette table needs to function. The animation is there, just needs to move on click and spit out a number and colour as text.