Vault-Overseers / nuclear-14

Multiplayer survival role-playing game set in a post-nuclear apocalyptic world

Home Page:https://nuclear14.com

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Street light bounding box issue

Peptide90 opened this issue · comments

Description

Rotated bounding boxes for street lights are wrong.

Because street lights are mapped only and not constructed, we can make the bounding box simple,and just make a separate entity for the rotated sprite.

One entity for up down, one for left right. Will have to do this for some other pre war stuff too that doesn't do well rotated.
Reproduction

Screenshots

Additional context

Pretty sure I fixed this in my recent PR with all the directional stuff.