Street light bounding box issue
Peptide90 opened this issue · comments
Peptide90 commented
Description
Rotated bounding boxes for street lights are wrong.
Because street lights are mapped only and not constructed, we can make the bounding box simple,and just make a separate entity for the rotated sprite.
One entity for up down, one for left right. Will have to do this for some other pre war stuff too that doesn't do well rotated.
Reproduction
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Additional context
Peptide90 commented
Pretty sure I fixed this in my recent PR with all the directional stuff.