initServer.sqf
nerdalertdk opened this issue · comments
add this to the config.cpp and you don't need the initServer.sqf in mission file
you might need to rename vinit.sqf to fn_init.sqf
class CfgPatches
{
class VEMF
{
units[] = {"C_man_1"};
weapons[] = {};
requiredAddons[] = {"A3_Data_F","A3_Soft_F","A3_Soft_F_Offroad_01","A3_Characters_F"};
fileName = "VEMF.pbo";
author[]= {"Vampire"};
};
};
class CfgFunctions {
class Mission1 {
class main {
file = "\VEMF";
class init {
postInit = 1;
};
};
};
};
made an pull :)