Unable to rebuild project after extracting plugin files in PATH/TO/PROJECT/Plugins
shh1v opened this issue · comments
I am working on Carla 0.9.13 build. I have Unreal Engine 4.26 (Carla) installed and running.
When I extract the steamvr_unreal_plugin-master and place the SteamVRInput folder into PATH/TO/PROJECT/Plugins/, right-click on the *.uporject file and create visual studio files, and try to rebuild project in visual studio, I get the following errors:
Plugin 'SteamVR' (referenced via default plugins -> SteamVRInput.uplugin) does not contain the 'SteamVRInput' module, but lists it in 'E:\work\CarlaDReyeVR\UECarla\Engine\Plugins\Runtime\Steam\SteamVR\SteamVR.uplugin'.
MSB3073 The command "E:\work\CarlaDReyeVR\UECarla\Engine\Build\BatchFiles\Rebuild.bat -Target="CarlaUE4Editor Win64 Development -Project=\"E:\work\CarlaDReyeVR\carla\Unreal\CarlaUE4\CarlaUE4.uproject\"" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild" exited with code -1.
I am just starting out. Can anyone please help me out with this?
UE 4.26 already has this plugin built-in to the engine, so you don't need to build or add it separately. It's part of the official SteamVR engine plugin.
Oh, I See. I don't know what made me led to think that I need to install the plugin. Thank you :)
No prob 👍