ValveSoftware / halflife

Half-Life 1 engine based games

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[HL] [GS] AllocBlock limit

DartSerafim opened this issue · comments

The current AllocBlock max value is 64. I suppose it was based on the total memory reserved for a map. Unfortunately, this limit is too low. Considering other map limits as max faces, max planes or max textures it is possible to reach AllocBlock limit having only around 20% of max faces.

Hello @DartSerafim, this is the same issue as #2920. Closing as a duplicate.