ValveSoftware / halflife

Half-Life 1 engine based games

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[CS /CSCZ] Incorrect Viewmodel Handedness in Software Mode (incl. suggestion/feature request)

CEOofUnhandledExceptions opened this issue · comments

I understand this may be due to certain limitations, but that was 10 years ago now, and I understand you have since updated software mode to some extent. Will this still remain unaddressed with your current software-mode renderer?

If so, I am curious if software mode could be removed entirely in favour for a 'software mode' shader which replicates software mode rendering artifacts in OpenGL, similar to the 'retro' shader fx in the quake remasters.

Hello @CEOofUnhandledExceptions, this issue was previously evaluated at #885 (comment) and there's no particular reason to expect that evaluation to be any less valid today.

Closing as won't fix.

That's too bad. I presume the latter feature request is denied as well.