Jagged edges when using high resolution marching cubes.
thatname opened this issue · comments
I've submitted a pull request #68 , It's doing fast block based marching cube to produce high resolution mesh, up to 1024^3.
You can use blender's mesh simplification to process the generated high resolution mesh, which can reduce the artifact largely, but still not completely. If you want more, change the resolution to 2048^3