Getting crashed when Cloud and rain works together
aaasifrz9 opened this issue · comments
Hi,
I tried to use cloud and rain together with full limit in the sample. After some time, the app got crashed.
Memory increases from 19MB to 600+MB and CPU also increases from 10% to 100%.
I think cloud object is not destroying as shown in attached screenshot.
Please, how to handle it.
Thanks in advance.
Hi!
I think it'll be faster found the solution or bug, if you show your source codes to me.
Could you show your codes?
I doesn't change any code. I am using provided URWeatherView sample. After run, I set progress bar to max for cloud and rain. Then I got crashed.
O.K. I'll check it out.
It might be the problem of the sample app, because I didn't intend to show over two weather effects together in the sample.
Thanks