Clip rect set by the user before rendering with imgui_sdl is ignored
Tyyppi77 opened this issue · comments
Tyyppi77 commented
By the looks of it, we ignore the clip rect that the user might have set before calling Render
. It should probably be investigated if/how the "default" ImGui backends provided handle this, is it actually just ignored or do we need to collide the ImGui provided clip rects against the "initial" clip rect.