TriAxis-Games / RealtimeMeshComponent

Unreal Engine 5 plugin component for rendering runtime generated content.

Home Page:https://rmc.triaxis.games/

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Error Launching on UE4.25

tdw46 opened this issue · comments

Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp] [Line: 3899] RuntimeMeshComponentStatic /Game/ProcMeshActorBp.Default__ProcMeshActorBp_C:asphaltMesh: Serial size mismatch: Got 12, Expected 32

This error seems fixable. I just need to find the location of the declaration that causes this mismatch. Any help?

Closing as this is now a replaced version of the plugin so previous issues likely won't apply exactly. If you continue to have this issue on the new version, please feel free to reopen!

Thanks!