TimoBolkart / voca

This codebase demonstrates how to synthesize realistic 3D character animations given an arbitrary speech signal and a static character mesh.

Home Page:https://voca.is.tue.mpg.de/en

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VOCA on CPU's & Time history of Mesh

anand-me opened this issue · comments

Hello team VOCA, great work!

1.) How can I run the VOCA on CPU's?
2.) Is there a way that I can obtain a time history of animated meshes?
Thank you!