TimoBolkart / voca

This codebase demonstrates how to synthesize realistic 3D character animations given an arbitrary speech signal and a static character mesh.

Home Page:https://voca.is.tue.mpg.de/en

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Assign random shape parameters

yangdaowu opened this issue · comments

Hello, I want to consult the betas [: 100] is how to set up.

for i in range(num_samples):
# Assign random shape parameters.
# Beware changing expression parameters (i.e. betas[300:400]) or pose will result in meshes that cannot be used
# as template for VOCA as VOCA requires "zero pose" templates in neutral expression
flame_model.betas[:100] = np.random.randn(100) * 1.0

# Output mesh in "zero pose"
Mesh(flame_model.r, flame_model.f).write_ply(out_fname(i+1))

What do you mean with you want to consult the betas? What do you want to do?

The edit_sequences script demonstrates how to alter face shape of a sequence, if this is what you intend to do.