Program Crash
ychding11 opened this issue · comments
- detailed error info:
D3D12 ERROR: ID3D12Device::CreateComputeShader: Shader is corrupt or in an unrecognized format. [ STATE_CREATION ERROR #322: CREATECOMPUTESHADER_INVALIDSHADERBYTECODE]
D3D12: **BREAK** enabled for the previous message, which was: [ ERROR STATE_CREATION #322: CREATECOMPUTESHADER_INVALIDSHADERBYTECODE ]
- Debug version build by vs2017
- Run through VS debuger.
close EnableShaderModel6_ can avoid shader compile error.
#define EnableShaderModel6_ (0)