Mipmap Only
Jaybaebay opened this issue · comments
Is there a way to just have the Mipmapping and not native resolution? I don't like the dithering from the lower colour bitrate the resolution requires but the Mipmapping is superb as the textures at even short distances can be terrible at stock. Thanks for all your work you've transformed my opinion of the Vita
I would also add one small question and request. Not completely sure if this is possible. The original PSP resolution should be 480 × 272. This easily doubles the resolution to 960 × 544. I get that it is probably simpler to do with the integer scaling as you can just double it. But would it be possible to make a version that would be for example 1.5x? I guess the graphics would be better and the performance drop would not be so significant. Any thoughts about this?