TeamShinkansen / Hakchi2-CE

Tool that allows you to add more games to your NES/SNES Classic Mini

Home Page:https://discord.gg/UUvqsAR

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Compatible with BlueRetro

fermel01 opened this issue · comments

I wanted to ask if this version is compatible with BlueRetro by Darthcloud (BlueRetro is a multiplayer Bluetooth controllers adapter for various retro game consoles.)?
Since currently there are problems with Hackchi2

thanks for your support!!

I take it the device is simulating wii classic controllers?

If the hardware doesn't have pull-up resistors on the data and clock lines, it won't work.

Official Nintendo controllers have these resistors, but not all third party devices do.

The Wii remote doesn't suffer from this same issue though, since that has those resistors in the remote itself in addition to the controller.

If they're missing, you can either solder them to to the system itself, or the adapter.

Wii controls are not being used, the controls that are being used are ps4, ps5 and Nintendo switch
I leave a link for more description:

https://github.com/darthcloud/BlueRetro/wiki/BlueRetro-SNES-Mini-Internal-Install

https://www.youtube.com/watch?v=Mb7_PWh9c8s

Yes, the BlueRetro in this situation is emulating a classic controller, albeit internally.

If you omitted the pull-up resistors, it will not work, or the behavior will be very erratic.

BlueRetro author here.
The issue is more properly documented here: darthcloud/BlueRetro#286

Hardware wise everything look fine (pull-up are there) and it work very well with the original Nintendo kernel.

However when using the Hakchi kernel I observe random inputs.

It's not something I would expect to be investigated on the Hakchi side.
Unless you got a quick idea of why behavior would be different vs the original Nintendo FW.

@darthcloud a couple changes were made to the clovercon driver to add things like a shortcut combo that acts like the home button, nunchuck support for one-handed players (more so for NES than SNES games), optional toggle for turbo mode.

I've posted more information on the BlueRetro issue

A fix for this is coming in the next release of BlueRetro, this issue can be closed, see darthcloud/BlueRetro#286 for detail.

Thanks for the help!

@fermel01 could you confirm if the latest firmware fixes this issue?

@fermel01 could you confirm if the latest firmware fixes this issue?

It is right