Tau-ri-Dev / Mod-JSG-1.12.2

Just Stargate Mod for Minecraft (1.12.2)

Home Page:https://JustSGMod.eu

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(1.12.2) Cascading world generation

Sutika01 opened this issue · comments

This bug is happening when I create a 1.12.2 minecraft forge server and start exploring a little bit and the server generates a stargate structure, it fills the log and causes a lot of lag that can kick you out of the server and even "kill" the server it self.

To Reproduce
Just make a forge server with the just stargate mod and start going any direction

Mod version
jsg-1.12.2-4.11.2.6-client.jar
Forge-14.23.5.2860
Server Log
debug.log

Server specifications?

In my batch file I'm using these arguments: Xmx8G Xms2G
and I'm running this on my own computer

A friend tried to run it as well, but got the same error, here are his specifications (top one CPU, bottom is the RAM), and a video of the occurance.
image
https://www.dropbox.com/scl/fi/7lz84lgjvadq4fod88i9f/Test.mp4?rlkey=nxfhjsjv5kvesmz20kzfl332x&st=nhl1nitw&dl=0

Cascading worldgen lag - is common issue on 1.12.2. Lots (most of, actually 99%) of mod that add strucutres generates this message.

I agree completely, but let's say that we are making a modpack for this version, with for example Biomes o plenty, Tetra, and a couple of others in addition to JSG. In this instance, if a cascading worldgen is started by any of these mods, is the only option to avoid this happening again, is to disable half of these mods structure generating properties in the config?

Because if one of the mods starts a cascading worldgen lag, then all of the others are going to join in and lag the server so severely, that it just dies. Even if we only moved 100-200 blocks in a direction.

We tried looking online everywhere for an answer, but either didn't get a solution, or got the suggestion to take it up with the mod's developers.