TadejPanjtar's starred repositories

river

[mirror] A dynamic tiling Wayland compositor

Language:ZigLicense:GPL-3.0Stargazers:3133Issues:0Issues:0

yt-dlp

A feature-rich command-line audio/video downloader

Language:PythonLicense:UnlicenseStargazers:78228Issues:0Issues:0

awesome-wayland

A curated list of Wayland code and resources.

License:CC0-1.0Stargazers:1970Issues:0Issues:0

yoctoproject-cheatsheet

One-Stop Repository for all that wish to skim through or deep-dive into Yocto Project

License:MITStargazers:113Issues:0Issues:0

YOLOX

YOLOX is a high-performance anchor-free YOLO, exceeding yolov3~v5 with MegEngine, ONNX, TensorRT, ncnn, and OpenVINO supported. Documentation: https://yolox.readthedocs.io/

Language:PythonLicense:Apache-2.0Stargazers:9211Issues:0Issues:0

established-remote

A list of established remote companies

Stargazers:7524Issues:0Issues:0

public-apis

A collective list of free APIs

Language:PythonLicense:MITStargazers:307727Issues:0Issues:0

dolphinscheduler

Apache DolphinScheduler is the modern data orchestration platform. Agile to create high performance workflow with low-code

Language:JavaLicense:Apache-2.0Stargazers:12513Issues:0Issues:0

shotcut

cross-platform (Qt), open-source (GPLv3) video editor

Language:C++License:GPL-3.0Stargazers:10566Issues:0Issues:0

organicmaps

🍃 Organic Maps is a free Android & iOS offline maps app for travelers, tourists, hikers, and cyclists. It uses crowd-sourced OpenStreetMap data and is developed with love by MapsWithMe (MapsMe) founders and our community. No ads, no tracking, no data collection, no crapware. Please donate to support the development!

Language:C++License:Apache-2.0Stargazers:9109Issues:0Issues:0

nCine

A cross-platform 2D game engine

Language:C++License:MITStargazers:1023Issues:0Issues:0

Rendu

A simple realtime graphics playground for experimentations.

Language:C++License:MITStargazers:534Issues:0Issues:0

stb

stb single-file public domain libraries for C/C++

Language:CLicense:NOASSERTIONStargazers:25935Issues:0Issues:0

folly

An open-source C++ library developed and used at Facebook.

Language:C++License:Apache-2.0Stargazers:27769Issues:0Issues:0

slides

Terminal based presentation tool

Language:GoLicense:MITStargazers:9463Issues:0Issues:0

uthash

C macros for hash tables and more

Language:CLicense:NOASSERTIONStargazers:4038Issues:0Issues:0

SparseVoxelOctree

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.

Language:C++License:MITStargazers:598Issues:0Issues:0

gb

gb single-file public domain libraries for C & C++

Language:CStargazers:571Issues:0Issues:0

onnx

Open standard for machine learning interoperability

Language:PythonLicense:Apache-2.0Stargazers:17378Issues:0Issues:0

VQEngine

Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support

Language:C++License:GPL-3.0Stargazers:583Issues:0Issues:0

next.js

The React Framework

Language:JavaScriptLicense:MITStargazers:123609Issues:0Issues:0

java-design-patterns

Design patterns implemented in Java

Language:JavaLicense:NOASSERTIONStargazers:88792Issues:0Issues:0

two

c++ toolkit for rapid development of live graphical apps and games

Language:C++License:ZlibStargazers:1663Issues:0Issues:0

pugl

A minimal portable API for embeddable GUIs

Language:CLicense:ISCStargazers:172Issues:0Issues:0

gflags

The gflags package contains a C++ library that implements commandline flags processing. It includes built-in support for standard types such as string and the ability to define flags in the source file in which they are used. Online documentation available at:

Language:C++License:BSD-3-ClauseStargazers:2839Issues:0Issues:0

wlroots

A modular Wayland compositor library

Language:CLicense:MITStargazers:2141Issues:0Issues:0

dwl

dwm for Wayland - ARCHIVE: development has moved to Codeberg

Language:CLicense:NOASSERTIONStargazers:1933Issues:0Issues:0

You-Dont-Need-JavaScript

CSS is powerful, you can do a lot of things without JS.

Language:HTMLLicense:GPL-3.0Stargazers:18961Issues:0Issues:0

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Language:C++Stargazers:17498Issues:0Issues:0

taichi

Productive, portable, and performant GPU programming in Python.

Language:C++License:Apache-2.0Stargazers:25156Issues:0Issues:0