[PSXPC_N] "out of texture space error" crash
Trxyebeep opened this issue · comments
Reproduce as in the video:
https://youtu.be/t3K3q6SWFQU
Camera has to be on the slope facing Lara for the crash to happen.
Looks to be caused by a temporary assertion i put in place to debug an existing error. Should be resolved soon.
Can you try latest code and see if this is fixed? Looks like it could be a Lara drawing issue.
should be fixed
I already fixed this by room rendering function split and Lara fixes.