TOMB5 / TOMB5

Tomb Raider: Chronicles Disassembly translated to C source code.

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[Specific-PSXPC_N] Some static meshes are not drawing.

Gh0stBlade opened this issue · comments

Some static meshes do not draw on the PSXPC_N branch, might be the animatings.

Can confirm it is indeed the animatings. Should be solved in next merge.

Though ANIMATING drawing is implemented. There is now a bug where all meshes disappear depending on camera position or some simply dont draw.

Partially fixed in: 53bf2d1

Solved in: b4f5d73