Swizpig / ZGloom

Reimplementation of an old Amiga FPS

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Texture's glitch (black walls)

nittamituaki opened this issue · comments

I've tested several Gloom mods, I came across an issue that some walls become black walls.
See Gloom3's the 5th level of the 1st episode (Storage).
I'll show a picture attached.
black-walls

Think I've fixed this, Gloom 3 uses some short (ie, less than 20 textures per family) images that threw things off.

Tested the latest version (uploaded Apr. 19), It seems this issue was fixed in several maps
(e.g. Gloom3 E1L4, Jecht Battle, AGA Experience Levels #6, and Death Mask level in Czeslaw's first pack).
Yet some textures become black walls at the 2nd & 4th levels of Computer levels,
Level 1 ~ 4 of Gloomy Breed, and the 1st level of Mini Levels.
Of course I myself don't know why...

Gnh. Dumb signed/unsigned mixup mean any texture >=128 would not display. Should be fixed.

There are no black walls anymore. Thanks!