Squalr / Squalr

Squalr Memory Editor - Game Hacking Tool Written in C#

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UI feedback for textbox

ImmutableGlitch opened this issue · comments

The textbox for the Manual Scanner gives no visual feedback when clicked. Could show flashing keyboard cursor or colour change

There is a mix of WinForms and WPF in this project in certain places, and these textboxes are one of them. Often times these two technologies do not play well together.

I wrote the textbox back when this project was 100% WinForms, and it has a lot of nice features (being able to right click and convert to hex, text coloring).

I'll try and look into a solution, otherwise it will have to wait until I recreate the textbox in WPF with the same features.

As a beginner, I was wondering if there are any smaller issues with Anathena that I could work on?

EDIT: Nearly 2 hours later I think I fixed it. HexDecTextBox extends WatermarkTextBox, but the watermark seems useless to me, so just extend from TextBox instead.

It appears as though the watermark or textbox were overlapping one another.

Looks like you're right. In fact, the entire WatermarkTextBox.cs can be deleted, I didn't even realize it. This used to be useful, but it looks like this can finally be phased out.

As for smaller issues, there aren't a lot. The only one that immediately comes to mind is this:

broken

If you have two monitors and open this menu (red line indicates where my two monitors come together), it can cause some weird positional glitches. It's pretty minor so I've just ignored it for now.