SpectralCascade / Ossium

Ossium is a bare-bones game engine built in C++ with only essential dependencies.

Home Page:https://ossiumengine.net

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Final entity parenting incorrect

SpectralCascade opened this issue · comments

The final entity in the hierarchy seems to be incorrectly parented when a scene is loaded.

Fixed in commit cebc9eb
The depth of child nodes was not updated in the tree when a node's parent changed.