Miłosz Kałucki's starred repositories
action-actionlint
run actionlint with reviewdog
Godot-Input-Remap
A Resource for Godot engine that will store your input mapping.
Godot-Instance-Dock
An addon for Godot engine that adds a convenience dock where you can store scenes.
umodel_tools
A Blender add-on featuring import of Unreal Engine games static meshes and maps. It provides basic support for many UE games, while some have dedicated improved support.
godot-distance-field-outlines
A Godot 4.3 demo project.
Godot4-OpenAnimationLibraries
Ready-to-use Animation libraries to retarget to bones in Godot4
kotlin-gradle-plugin-template
🐘 A template to let you started with custom Gradle Plugins + Kotlin in a few seconds
timefold-solver
The open source Solver AI for Java, Python and Kotlin to optimize scheduling and routing. Solve the vehicle routing problem, employee rostering, task assignment, maintenance scheduling and other planning problems.
dice_syntax_gd
Dice roller and probability calculator with a simple syntax for godot
GodotSharp.SourceGenerators
C# source generators for the Godot Game Engine
godot-demo-projects
Demonstration and Template Projects
godot-debug-menu
Display in-game FPS/performance/hardware metrics in a Godot 4.x project
InfoKotlinProcess
Include Kotlin process information in Build Scans or build output
line-renderer
Making a Plugin out of the Godot 4.0 fork of the a line renderer by dbp8890.
AffectedModuleDetector
A Gradle Plugin to determine which modules were affected by a set of files in a commit.
MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
android-cache-fix-gradle-plugin
Gradle plugin that fixes Android build caching problems.
godot-shaders
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Godot-Shader-Lib
Visual shader node library for Godot engine.
godot_spatial_gardener
A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript
godot-resource-groups
An add-on for the Godot engine that simplifies handling of resources