CNR: Waypoint GUI crashes when importing a large amount of waypoints
My-Name-Is-Jeff opened this issue · comments
My-Name-Is-Jeff commented
My-Name-Is-Jeff commented
CNR
TakoTheDev commented
Also can't reproduce this, however having a lot of Waypoints being rendering in the /st waypoints gui can crash the game iirc, gotta check again
TakoTheDev commented
Okay yes, about 400 Waypoints being uncollapsed in the Waypoint gui is enough to crash my game