SkeletorAndTheCosbyKids's starred repositories
ChipmunkSharp
Advanced physics engine library based on Chipmunk in C#
GodotSharp
Moved to the Godot repo: https://github.com/godotengine/godot/tree/master/modules/mono
awesome-game-dev
:video_game: A list of Game Development resources to make magic happen.
PixelArtGen
A pixel art generator on a Unity custom inspector
pixel-sprite-generator
JavaScript procedural sprite generator
SimpleTilemap
A fast, easy way to generate runtime tilemaps in Unity
MonoGame.Extended
Extensions to make MonoGame more awesome
awesome-audio-visualization
A curated list about Audio Visualization.
party-mode
An experimental music visualizer using d3.js and the web audio api.
endless-sky
Space exploration, trading, and combat game.
planetary.js
:earth_americas: Awesome interactive globes for the web
baseTrekpk3
Star Trek Mod for GZDoom
noc-examples-processing
Repository for example code from The Nature of Code book
video.natureofcode.com
Site for nature of code videos
DeepMind-Atari-Deep-Q-Learner
The original code from the DeepMind article + my tweaks
The-Nature-of-Code-Cosmos-Edition
Repository for fall 2013 workshop at ITP on space data visualization
Create-a-Hockey-Game-Using-Steering-Behaviors
Create a Hockey Game Using Steering Behaviors
frames-processing
Frames animation library for Processing
curly-vortex
Faking computational fluid dynamics a la Bridson-Hourihan-Nordenstam's paper "Curl-Noise for Procedural Fluid Flow" See also: gaseous-giganticus: https://smcameron.github.io/space-nerds-in-space/gaseous-giganticus-slides/slideshow.html#1