[bug] returns wrong error when item_storage is full
Merith-TK opened this issue · comments
Merith commented
Edvin commented
I can't reproduce it with described case (works for me and ExtenderDrawer), so I need more detail. Or world copy, if this possible :)
Merith commented
Was using Create item Vaults
Edvin commented
So ... I will close this for now, because I wan't able to reproduce this properly ...
Merith commented
IIRC I had two create item vaults
Left was filled to the max
Right wasnt
I tried to right.PullItem("left")
if I recall correctly that is
Edvin commented
I will take a look after porting everything to 1.19.4, I guess :)