Simron Thapa's repositories
labelImg
🖍️ LabelImg is a graphical image annotation tool and label object bounding boxes in images
FSRN-CVPR2020
This codebase implements the system described in the paper: Dynamic Fluid Surface Reconstruction Using Deep Neural Network
DG-Net-ICCV2021
Source Code and Dataset of our ICCV 2021 paper, "Learning to Remove Refractive Distortions from Underwater Images"
simronthapa.github.io
Personal website
Blender-addon-light-field-camera
A blender addon to extend camera to render light field
INDIE-GAMES
Here, I will post the games I have developed using Unity
Defect-Detection-Classifier
Visual Defect Detection on Boiler Water Wall Tube Using Small Dataset
Fluid-Dynamics
Fluid Simulation using Naiver Stokes equation and Jos Stam steps to solve the equation. 2D and 3D solutions
reproducible-image-denoising-state-of-the-art
Collection of popular and reproducible image denoising works.
raytracinginoneweekend
The source for the ebook Ray Tracing in One Weekend by Peter Shirley. This work is in the public domain.
Guru-Chela-Admin
Its the admin application for Guru-Chela
Guru-Chela
An Android Application built in 2013 - A college application for Student Teacher file sharing. Used Dropbox API for big files. Top features included AI Chat-bot as a help for some CS course, Event Manager, Attendance Tracker, and Crowd Sourcing. Action bar Sherlock was used as for the navigation in the application.
fastai
The fastai deep learning library, plus lessons and and tutorials
fastai_deeplearn_part1
Notes for Fastai Deep Learning Course
blender-addon
Blender Addon to render light fields with depth and disparity maps
raytracingthenextweek
Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain.
THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
learning-threejs-third
Ongoing project for learning Three.js third edition
2D-fluid-simulation
Navier-Stokes Fluid Simulation using OpenGL and GLFW with OpenCV webcam detection
kaggle-cli
An unofficial Kaggle command line tool.
LSU-PDM-Spring-2018
Examples for Programming Digital Media class at Louisiana State University, Spring 2018
depth-from-defocus-and-correspondence
:snowman:Depth from Combining Defocus and Correspondence Using Light-Field Cameras.
website
Coding Train website
Algorithms
Algorithms implemented in JAVA
Graphics
WebGL, THREE.js, Processing (p5.js), Unity, Wings3D projects
navier-stokes-webgl
Stable fluid simulation on GPU using WebGL.
learning-threejs
Code repository for the examples from the Packt book "Learning Threejs"
webgl-noise
Procedural Noise Shader Routines compatible with WebGL