Bug in Renderer.drawTextureRegion() with vertices size
TheChocolateOre opened this issue · comments
In line 352 you check if the space in vertices buffer is not enought and if so you flush it.
if (vertices.remaining() < 7 * 6) {
/* We need more space in the buffer, so flush it */
flush();
}
But, the threshold is 7 * 6
. Shouldn't it be 8 * 6
or vertices.remaining() <= 7 * 6
?
You're right... I overlooked it when adding the alpha color support. Thanks!