Add alpha support for textures
matt-pan opened this issue · comments
matt-pan commented
Hi,
One small suggestion from my side for this very helping tutorial would be to change the color vec3 to a vec4 so that textures can have an alpha value applied too. The Color class has an alpha member (and getter/setter) already but it is not used by the Renderer at all. I tried to change this myself but apparently I wasn't able to do it right.
Heiko Brumme commented
Thanks for the Suggestion. I will look into this.
matt-pan commented
Thanks a lot