Siccity / GLTFUtility

Simple GLTF importer for Unity

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Support for intensity of emission

kenorb opened this issue · comments

When I'm using URP/Lit shader, it got extra option to control intensity of emission (at the bottom of color picker):

image

However I cannot find such feature in Emission Color for URP/Standard (Metallic).

Basically, despite my emission map, my object is still darker than expected, so I'd like to increase its emission.

I'm missing anything?