Shrimpey / UltimateOutline

The easiest way to achieve outlines in unity.

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No Alpha on Main Color and no Shadow

Laygendev opened this issue · comments

Hi

Thanks for this shader, it's awesome.

The alpha on the main color it's not working, my gameobject still visible:

alpha

And my shadow of my sphere it's not displayed, it's normal ?

sphereshadow

Thanks for your help

It's working fine for the alpha.

i'm just waiting for the shadow casting now.

Thanks :)

Update:
It is not possible to combine shadow receiving and transparency - Unity simply forbids receiving shadows on transparent objects due to the way that ZBuffer works. I can try to implement version with shadows only, but then the outlines would lose the transparency as well.