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Shadowwp

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vkDOOM3

Vulkan DOOM 3 port based on DOOM 3 BFG Edition

Language:C++License:GPL-3.0Stargazers:841Issues:0Issues:0

vkQuake

Vulkan Quake port based on QuakeSpasm

Language:CLicense:GPL-2.0Stargazers:1780Issues:0Issues:0

utcp

rudp

Language:CLicense:MITStargazers:7Issues:0Issues:0

SodiumUE4

An easy to use cryptography plugin for Unreal Engine 4 based on libsodium.

Language:C++License:MITStargazers:49Issues:0Issues:0

stb

stb single-file public domain libraries for C/C++

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glm

OpenGL Mathematics (GLM)

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imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Language:C++License:MITStargazers:59155Issues:0Issues:0

glad

Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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Hazel

Hazel Engine

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gym-unrealcv

Unreal environments for reinforcement learning

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meshlab

The open source mesh processing system

Language:C++License:GPL-3.0Stargazers:4656Issues:0Issues:0

AMMesh

The code of lesson “Digital Geometry Processing” with ACAM frame

Language:C++Stargazers:125Issues:0Issues:0

Piccolo

Piccolo (formerly Pilot) – mini game engine for games104

Language:C++License:MITStargazers:5764Issues:0Issues:0

cgal

The public CGAL repository, see the README below

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mini3d

3D Software Renderer in 700 Lines !!

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tinyrenderer

A brief computer graphics / rendering course

Language:C++License:NOASSERTIONStargazers:20154Issues:0Issues:0

pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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raytracing.github.io

Main Web Site (Online Books)

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cpp-game-engine-book

从零编写游戏引擎教程 Writing a game engine tutorial from scratch

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DSMapStudio

Standalone Soulsborne map editor

Language:C#License:MITStargazers:172Issues:0Issues:0

ReloginProject

UE4 断线重连机制

Language:C++License:MITStargazers:34Issues:0Issues:0

onnx

Open standard for machine learning interoperability

Language:PythonLicense:Apache-2.0Stargazers:17569Issues:0Issues:0

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

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baselines

OpenAI Baselines: high-quality implementations of reinforcement learning algorithms

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genshin_auto_fish

基于深度强化学习的原神自动钓鱼AI

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Vaa3D_Wiki

www.vaa3d.org

Stargazers:78Issues:0Issues:0

MCGameplayAbilities

A Sample for the Unreal 4 GameplayAbilities Module

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GASDocumentation

My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.

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