Segs / SegsEngine

The engine that will become the basis for client/editor/server components.

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Nice project!

blockspacer opened this issue · comments

I love what you are using CMake instead of scons.
In my opinion one of big problems of Godot is inability to integrate with existing software.
For example, physics engine from Godot can't be integrated with existing server (with custom main loop, not Godot one).

Thank You for wishing us well 😄