Segs / SegsEngine

The engine that will become the basis for client/editor/server components.

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Support more project build options

nemerle opened this issue · comments

At the minimum we need:
Release
Editor [ TOOLS + DEBUG_ENABLED ] - used for development and as part of Segs tooling.
Engine - distributed with Segs releases
Debug
Editor [ TOOLS + DEBUG_ENABLED ]
Engine [DEBUG_ENABLED] - used during development.