Import "ubii.unitypackage" to get all scripts and plugins. Create a gameobject and attach Scripts/ubii/client/UbiiClient.cs as your client connection to the UBII backend.
- from Unity3D editor, choose Menu -> Assets -> Import Package -> Custom Package... and select ubii.unitypackage from this repository
- In the scene, have an object with the UbiiNode.cs script attached - e.g. an empty object called "UbiiNode"
- in the script's configuration, change Service and TopicData URLs according to master node configuration. IMPORTANT: service communication over HTTP(S) only works with the ".../binary" endpoint for now under C#
Open one of the scenes under /Ubi-Interact-Client/Assets/ubii/scenes/
- Get the newest protobuf definitions from https://github.com/SandroWeber/ubii-msg-formats/tree/develop/dist/cs
- copy them to /Ubi-Interact-Client/Assets/ubii/protobuf/