This Python Pong🏓 game🎮 project exemplifies object-oriented programming with three classes: Paddle for player control, Ball for ball movement and collisions, and Scoreboard for score tracking and display. The game concludes when one player reaches a score of 5.
This Python Pong🏓 game🎮 project exemplifies object-oriented programming with three classes: Paddle for player control, Ball for ball movement and collisions, and Scoreboard for score tracking and display. The game concludes when one player reaches a score of 5.