"Activate" control checking
SteveTownsend opened this issue · comments
I'm using the higher level function 'AreControlsEnabled` but this looks like a bug in ControlMap:
bool ControlMap::IsActivateControlsEnabled() const
{
return (enabledControls & UEFlag::kLooking) != UEFlag::kNone;
}
kLooking
-> kActivate
?
fixed