RuiwenTang

RuiwenTang

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Company:ByteDance

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RuiwenTang's starred repositories

mickey

Yet an other 2D Vector Graphic rendering library written in rust

Language:RustLicense:Apache-2.0Stargazers:4Issues:0Issues:0

kohi

A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.

Language:CLicense:Apache-2.0Stargazers:919Issues:0Issues:0

Skity

A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM

Language:C++License:MITStargazers:199Issues:0Issues:0

Ray-Tracing-Gems-II

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

Language:C++License:MITStargazers:846Issues:0Issues:0

nanobyte_os

OS tutorial from Nanobyte YouTube channel.

Language:CLicense:UnlicenseStargazers:451Issues:0Issues:0

linux-insides

A little bit about a linux kernel

Language:PythonLicense:NOASSERTIONStargazers:29578Issues:0Issues:0

TinyRender

A toy software render program

Language:C++License:MITStargazers:6Issues:0Issues:0

hybrid-rendering

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

Language:C++License:MITStargazers:749Issues:0Issues:0

PortableGL

An implementation of OpenGL 3.x-ish in clean C

Language:CLicense:MITStargazers:979Issues:0Issues:0

OpenRT

Open Source Ray Tracing Library

Language:C++License:NOASSERTIONStargazers:110Issues:0Issues:0

VulkanMemoryAllocator

Easy to integrate Vulkan memory allocation library

Language:CLicense:MITStargazers:2466Issues:0Issues:0

liblava

Modern and easy-to-use library for Vulkan

Language:C++License:MITStargazers:760Issues:0Issues:0

3D-Graphics-Rendering-Cookbook

3D Graphics Rendering Cookbook, published by Packt.

Language:C++License:MITStargazers:922Issues:0Issues:0

opengl-es-sdk-for-android

OpenGL ES SDK for Android

Language:CSSLicense:NOASSERTIONStargazers:352Issues:0Issues:0

vkvg

Vulkan 2D graphics library

Language:CLicense:MITStargazers:738Issues:0Issues:0

duckOS

An x86 monolithic kernel and operating system written in modern C++. Comes with in-house graphical applications and command line utilities, plus ports of existing software. And yes, it runs DOOM!

Language:C++License:GPL-3.0Stargazers:591Issues:0Issues:0

helios

Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.

Language:C++License:MITStargazers:279Issues:0Issues:0

OpenGL-3D-Game-Tutorial-Series

C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch

Language:C++License:NOASSERTIONStargazers:198Issues:0Issues:0

raytracing.github.io

Main Web Site (Online Books)

Language:HTMLLicense:CC0-1.0Stargazers:8140Issues:0Issues:0

PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

Language:C++License:MITStargazers:1333Issues:0Issues:0

RayTracingInVulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

Language:C++License:BSD-3-ClauseStargazers:1183Issues:0Issues:0

Hazel

Hazel Engine

Language:C++License:Apache-2.0Stargazers:11394Issues:0Issues:0

vulkan-guide

Introductory guide to vulkan.

Language:SCSSLicense:MITStargazers:852Issues:0Issues:0

OS

Writing & Making Operating System and Kernel parts so simple like Hello World Programs, Starting from writing Bootloaders, Hello World Kernel, GDT, IDT, Terminal, Keyboard/Mouse, Memory Manager, HDD ATA R/W, VGA/VESA Graphics

Language:CStargazers:640Issues:0Issues:0

NvChad

Blazing fast Neovim config providing solid defaults and a beautiful UI, enhancing your neovim experience.

Language:LuaLicense:GPL-3.0Stargazers:23562Issues:0Issues:0

AztecEditor-iOS

A reusable native iOS visual HTML text editor component.

Language:SwiftLicense:MPL-2.0Stargazers:597Issues:0Issues:0

manifest

AOSPA/PA global manifest

Stargazers:160Issues:0Issues:0

vim-coc-settings

My Vim settings for setting it up like an IDE

Language:Vim scriptStargazers:166Issues:0Issues:0

vg-renderer

A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)

Language:CLicense:BSD-2-ClauseStargazers:490Issues:0Issues:0

My-Linux-Config

:clap: Modern neovim configuration based on native lsp

Language:LuaLicense:GPL-3.0Stargazers:323Issues:0Issues:0