Broken Lives (Latest Pull Request)
RetroForeverDev opened this issue · comments
On the latest pull request by Megami on the S2 scripts, and only with those changes, lives are pretty broken, If you lose a life at 1 life, you go to 0. If you lose one at 0, it goes to blank lives and it doesn't move from there. It does not happen with the 1.0.0 release, however.