Rubberduckycooly / Sonic-1-Sonic-2-2013-Script-Decompilation

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Aquatic Ruins randomly makes p1 float in the water

Leonx254 opened this issue · comments

RSDKv4_64_37nhqO4cSJ

The place where i managed to trigger it the most is on the first pit that allows you to enter the water, in the area with the pillar, the set of three rotating platforms and an airbubbler, bubbles seems to trigger this bug the most, with the rotating platforms doing it less frequently, switching Debug Mode while moving can also force it sometimes.

This doesn't seem to affect p2

-Tested on standalone

bubbles seems to trigger this bug the most, with the rotating platforms doing it less frequently

can you explain what exactly this means? are they related with replicating the bug somehow?

Can't tell if the bubbles are related, but breathing them usually triggers the bug for me, in general it seems like interacting with stage objects is what triggers the bug

Fixed in 7894f6b