Rich-Harris / sorcery

Resolve a chain of sourcemaps back to the original source, like magic

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Collision in sourcemap cache with crc32

meirgottlieb opened this issue · comments

Hello, I'm getting collisions in the cache that uses the crc32 in this file https://github.com/Rich-Harris/sorcery/blob/master/src/utils/decodeMappings.js. I removed the caching mechanism and everything works fine. It doesn't really add much to the execution time removing the cache.

Released 0.9.4 with the fix – thanks

Thank you for the quick turnaround.