RhysU / droll

The game mechanics underneath Dungeon Roll, a product of Tasty Minstrel Games.

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(Bard 20) champion goblin skeleton

RhysU opened this issue · comments

This looks wonky:

(delve=3, depth=5, experience=14, dungeon=(goblin=2, skeleton=1, ooze=1, chest=1), party=(fighter=1, cleric=1, champion=1), treasure=(sword=1, talisman=1, sceptre=2, tools=1, elixir=1))
(Bard 20) champion goblin skeleton 

(delve=3, depth=5, experience=14, dungeon=(ooze=1, chest=1), party=(fighter=1, cleric=1, champion=1), treasure=(sword=1, talisman=1, sceptre=2, tools=1, elixir=1))

Seems like champion for the Bard may not be consuming the champion.

Reproduced, with the champion not being consumed:

(delve=3, depth=5, experience=8, dungeon=(goblin=1, ooze=1, chest=1, potion=1, dragon=2), party=(fighter=2, cleric=1, mage=1, champion=2), ability=True, treasure=(sword=1, talisman=1, scale=1))
(Bard 11) champion goblin ooze 

(delve=3, depth=5, experience=8, dungeon=(chest=1, potion=1, dragon=2), party=(fighter=2, cleric=1, mage=1, champion=2), ability=True, treasure=(sword=1, talisman=1, scale=1))