RepComm / wikit

WebGL Image Kit - modular image editor

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API decentralized

RepComm opened this issue · comments

commented

All API should be fed through a single point, including listening to input

A tool context based draw event system is needed so multiple tools don't draw over each other at once.

API should support:

  • Drawing (brushes, images, shapes) on active layer
  • UI/Menu modification/interaction
  • One-shot filters (shaders fired a single time over a layer), may be expensive
  • Selection
  • Networking?
  • Layer management
  • Offscreen canvas
commented

This is pretty much being solved right now. As more features are added they will be added to API directly.