Build Problem for x86_64 Architecture.
rexcheung727 opened this issue · comments
Describe the bug
Build Problem for x86_64 Architecture.
If x86 is selected for build, the build exe is ok.
If x86_64 is selected, the build output always shows "No Webcam / capture devices found
Your Setup (please complete the following information):
- Unity version: 2019.2.18f1 (64-bit)
- AVPro Live Camera version: Version2.8.0
- Operating system version: windows 10
- Hardware/webcam model: Logitech C920
- Video mode (resolution, frame-rate, etc): 1920x1080, 30FPS
In additional to build problem, please also advise below:
(1) Is there any function to stop camera at script?
I find an "Stop" button at "AV Pro Live Camera.cs" after run and camera enabled.
I want my script able to stop the current selected web camera and then switch to another camera
after build.
(2) There is a "Show Config Window" button at "AV Pro Live Camera.cs" in editor.
I want to access the corresponding function in script so that user can press a button to trigger this window after build.
Hi,
It sounds like you don't have the 64-bit driver installed....but then I presume it works fine in the Unity editor?
For your other questions:
-
yes, you can stop via script:
liveCamera.Device.Stop();
We have plenty of examples in the Demos folder - I recommend having a look through this code. -
For "Show Config Window" you can use:
liveCamera.Device.ShowConfigWindow();
Cheers,
Hi Sir,
In addition, i do want to know more how to adopt your plugin.
There are six scenes in your package and i read all of this.
But i still cant find the function "Device.Stop();". i can only find something like "Close()".
Do you have any doc description your functions?
Thanks
Hi,
I solved the problem. It has some issues with firebase.
The problem could be solved by altering firebase settings.
Thanks
Yeah I'm glad the problem was solved :)
Our plugin doesn't require any drives, but webcams sometimes require drivers and there can be different drivers for 32-bit and 64-bit apps.
I will close this ticket now. If you have any other issues please post another ticket. Thanks,