bush too big
x3003 opened this issue · comments
I went to those coordinates and did not get that problem. Reminds me though of some time ago fighting a giant desert german soldier.
Reminds me though of some time ago fighting a giant desert german soldier.
That is normal in c1m6.
I went to those coordinates and did not get that problem. Reminds me though of some time ago fighting a giant desert german soldier.
It’s not a bug, it’s a feature ;)
This is strange… is there a randomizer in the code?
This might be related to occasional code changes to GZDoom devbuilds. Please test and confirm again, size randomizers have proper values set.