Quezler / Arc

A Java game development framework based off of libGDX

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plans

  • fix all backends
  • convert to gradle, none of that stinky maven business
  • implement 'file drop' support for app listeners
  • create nicer framework for cursors
  • create nicer framework for sounds
  • make spritebatch less bad
  • fix keybind dialog, as well as the whole scene thing
  • actually get it working
  • see if removing all JNI is possible (it's probably not)
  • rename packages
  • delete original repository and create a new reorganized one
  • look into jamepad but without 10mb of natives (yay SDL)
  • add postprocessing as extension
  • add gif recorder as extension
  • implement controller framework for each backend
  • implement natives builds, replace old libGDX natives and classes completely
  • create build server

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A Java game development framework based off of libGDX


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