ProjectBorealis / PBCharacterMovement

HL2-style, classic FPS movement for Unreal Engine implemented in C++

Home Page:https://www.projectborealis.com/movement

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5.2 no compile error but crash

RaphpowerUE4 opened this issue · comments

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Is 5.2 support possible ?
I'm trying to fix it myself but I have basic c++ knowledge

Make sure the engine is not running when compiling, cause that will say it works even if it doesn't. Maybe it managed to compile in a way that tries to read deleted memory before and is now stuck on that version. Try rebuilding the project from the solution while the engine is closed.

I didn't fixed it but I was dumb and I forgot to delete all derived data and build cache, it fixed everything, sorry and thanks for your time!